

Chaal
Base Body 12
Those crafty individuals skilled and adept in the ways of subterfuge, secrecy, and subtleties. They do what it takes to get their missions completed, be it sourcing rare items, seeking out hidden mysteries, or locating targets.
Ash Magoi
Tier 2: Ash Adroit
Tier 3: Ash Adept

These individuals have been formerly trained by one of the many nefarious Consortia that exist. Their training consists of a combination of wielding unique aether and learning specific talents that further the particular goal of their association. They are often working on behalf of their organization, though this is not always the case, as some pursue interests of their own benefit. These multi talented individuals are often considered one of the many varieties of Magi that exist, though their skills are focused as Chaal. Their aether focus lies in the Dominion of Thaumatourgia.
Bounty
Tier 2: Pursuer
Tier 3: Contractor
Doyen: Mage Hunter

Either self-employed or loyal to a company, Bounties are the go to for finding renegade individuals, handling a tough situation, or retrieving stolen goods. Some choose to work as a warden collecting criminals for trial, whereas others specialize in hunting down escapees, dangerous individuals, and gang members or pirates. Several are sure to be found perusing the local wanted boards, while others might be privately hired to bring a person back against their will. These Chaal are trained in tracking, non-lethal combat, traps, restraints, lures, and various methods of capture.
Infiltrator
Tier 2: Saboteur
Tier 3: Quisling

Sometimes it's best to have a secret ear in your enemies inner circle, or your ally's. These highly trained individuals specialize in getting in and out of places, often without being noticed. Capable of one of three paths of infiltration, espionage, sabotage, or handling problematic issues in creative manners. Adept at manipulating a variety of devices such as locks, traps, and poisons. Their specialization tends to focus their talents in different directions.
Procurer
Tier 2: Broker
Tier 3: Archaeologist

Great with obtaining hard to find or rare items. Depending on their particular specialty, what they're capable of getting their hands on can range from foreign components to relics to sold out items that are in high demand. If you need it a Procurer can get it. These charming and cunning tradespeople can be great with maps, navigating social mazes, have connections in all corners of UR, and tend to know the not so legal loopholes.
Racketeer
Tier 2: Rook
Tier 3: Fence

Often referring to themselves as Peddlers, these particular Chaal are more than meets the eye. Dealing mostly in illicit goods or with illicit folks. Racketeer work in the dark alleys to make deals and build connections with nefarious societies. Stolen goods are unable to be sold through legal means, but if you know where to find a Racketeer you can often find a way to move those goods. Usually stepping in as a middle man in order to broker a cut of the final sales. These are also the people who tend to know some of the most esoteric of information.
Talent Pool:
Talents and Talent trees. 1 2 3 4 5 etc



